WebWhat I'm saying is that if you're using stock, and your loadout is A, and you type "load_itempreset 0" to console while in spawn nothing gonna happen . This is definitely not a thing. If you hit the item preset bind, it doesn't care at all what you're wearing. It will respawn you just as it would have if you were wearing nothing but unusuals. WebTeam Fortress 2 Respawn time = 0 1136135 14 years ago #1 What is the console command to set respawn time to 0 in my server? "I only sound like I'm an expert because I know how …
Command for extending respawn time? : r/tf2 - Reddit
WebTeam Fortress 2 manages its respawn times in waves. The default respawn wave is 10 seconds. This would mean that players are spawned every 10 seconds. However, when … WebTeam Fortress 2. I hate when people call the default respawn "long respawn". Teh_Wang 15 years ago #11. Haha! Real men?! Wow. I hate spending half the time i'm "playing the game" to be actually watching, and waiting to respawn. This is one of the reasons I stopped playing CS. One of the reasons I picked DoD up. aromaterapia per yoga
Adjust respawn times TF2Maps.net
Web30 Mar 2015 · 1 Answer Sorted by: 2 Usually, there is no way to do this with VANILLA SourceMod or TF2 because it is a value stored within the map. However you might be able to do something with this using the functions (sm_settime + sm_addtime) Cheers. Share Improve this answer Follow answered Apr 3, 2015 at 11:01 hpm 279 2 10 Add a comment WebLast couple of console commands. "volume [x]" changes the volume. So volume 1 is max, volume 0 is muted. "voice_scale [x]" changes mic volume for people. "voice_enable 0" disables mics. If you run into bots or annoying people you can just mute voice for a bit then voice_enable 1 to get it back. Webmp_ commands. mp_autoteambalance <0/1> - Disables/Enables automatic team balancing - server operator only. mp_disable_respawn_times <0/1> - Enables/Disables respawn times - server operator only. … bambolim iguatemi